



TC's computer controls are designed to sync up the two trains. In theory, as one train is making its way toward the second lift hill, a second train is supposed to be dispatched from the station so that the two trains can climb the side-by-side lift hills at about the same time. But it is still supposed to include a racing-like interactive experience. The new TC is one, extra-long, continuous track. Two trains left the station at the same time and raced against one another on competing tracks. The original Colossus was a twin-track racing coaster. There is one feature about TC that gives us pause and almost knocked the ride down to 4.5 stars. Four minutes after their journey began, blissed-out passengers return to the station. About halfway through the second part of the ride, the train enters into the "Top Gun Stall" and flips upside down for a few seconds that seem like an eternity (in a good way, though). Then all hell breaks loose again with more giddy airtime. With its steel track (but not just any steel track-more about that later) and its modified coaster trains, TC is able to turn passengers upside down with grace and characteristic smoothness.Īfter all the craziness of the first half of the ride, TC takes a breather before climbing the second lift hill. Yes, the new-age version of the wooden Colossus now includes inversions. Then there is a zero-G roll that sends riders twisting 360 degrees. TC has wonderful pacing.Ī slow ride up the lift hill is followed by a scream-inducing first drop and transitions into some incredible bouts of airtime. Like a great piece of music, coaster designers need to compose their rides so that the highs, the lows, the interludes, and all of the other moments meld together to form harmonic convergence. Double the pleasure, double the fuuuuuuuuuuuuuuun.Ī great coaster should have a layout that strings together a compelling set of elements. But TC throws another drop into the middle of its course. Both are a satisfying 128 feet at a hairy 80 degrees (that's 10 degrees short of straight down for the mathematically challenged). Given its wacky layout and the crazy elements its includes, TC's rock-solid smoothness almost defies logic.Ī top-notch coaster should also feature a great first drop (those that are not launched and include traditional lift hills anyway). It makes its way through almost 5,000 feet of track and delivers almost four minutes of wild fun (its unusually long ride is another great attribute) with nary a hiccup. TC, however, is among the smoothest coasters we've ever experienced. That's a tall order for a ride designed to navigate a twisted course at breakneck speeds, and many fail miserably. Prerequisite number two for a coaster to make it into the five-star club: It should give a mostly smooth ride. Twisted Colossus dishes out a nonstop barrage of airtime, catapulting passengers skyward with abandon. What makes the ride so drool-worthy? In our playbook, a truly great coaster should have some decent pops of airtime, that delirious out-of-your seat sensation.
